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Monster Media 1996 #14
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Monster Media No. 14 (April 1996) (Monster Media, Inc.).ISO
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magazine
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ART3.DAT
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1996-01-10
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┌───────────────────┐
│ E D I T O R I A L │
└───────────────────┘
╔═══════════════════════════════════════╗
║ THE EXPLOSION OF ELECTRONIC MAGAZINES ║
╚═══════════════════════════════════════╝
This being the first issue of yet another electronic publication, I felt
it would be an appropriate time to write about the seeming explosion of elec-
tronic publications. Not only publications about computers, but also publica-
tions about music, society, and the good life.
The first big-time, graphical electronic publication in my memory would
be GameBytes, the by-now well-known magazine that reviews games in their one-
megabyte files, with two-megabyte graphical add-ons. GameBytes is a quality
publication, and it set off the frenzy that we are in now dealing with elec-
tronic publications.
Now, the electronic magazine has moved to the relatively new frontier
of CD-ROMs. Interactive Entertainment, for example, is a magazine which sells
issues on CD at $9.95 a shot. IE features tons of talking reviews, articles,
and free games and demos. Many paper magazines also include CD-ROMs, which are
jam packed with demos, utilities, reviews, and more.
What effect do these magazines have on the paper industry? None whatso-
ever, so far. But as technology slowly goes mainstream, I expect that more and
more of these electronic publications will see the light of day. Not only can
they store much more information than even the largest magazine, they can also
store _interactive_ bits of data, which of course the public goes crazy about
(evidenced by the effect that the buzzword "interactive" has on many people).
And I'm not complaining. Such magazines are easy to use, easy to read, and have
lots of great and innovative features.
In short, I hope to see a new generation of publications on CD-ROM. Not
books, mind you - those belong on paper - but magazines, which are perfectly
suited to an electronic medium. CGW is only a very, very, very tiny part of
this ongoing revolution. In fact, I don't even consider my publication to be
a magazine. Rather, I like to call it a "newsletter," which describes its com-
pact size more accurately. We can't even hold a candle to those CD-ROM mags
that happen to be 100 times our size in terms of megabytes. But hey - everyone
can do _something_.
Editor, CGW
DJPS31D@prodigy.com
-=≡<CGW1>≡=-